HULL REGISTER AM-0731 쨌 CIVILIAN FREIGHT CLASS
ARMED MERCHANT FLEET MANAGER
Command an armed merchant ship through long voyages while you work.
A desktop companion space management game.
01 쨌 THE OPENING
TUTORIAL SHOWCASE
One recording will show how a voyage begins: a ship, a route, a first contact, and what the crew does without you.
02 쨌 VISUAL HIGHLIGHTS
THE VOYAGE, ON SCREEN
Representative moments from a continuing voyage. Final capture comes later; the places are already real in the build.
MINING OPERATION
A Utility Drone travels out, works an asteroid field, and hauls metal back to the hold.
NAVIGATION HAZARD
Asteroid lanes and drifting debris force small route decisions that stay with the ship.
HOSTILE CONTACT
Contacts escalate into a slow, heavy engagement fought from the bridge, not a separate action mode.
DEVELOPMENT SYSTEM
The Workbench and the editor are where this strange ship is being built, live.
03 쨌 IDENTITY
WHAT IS AMFM?
THE VOYAGE IS THE GAME
The long stretch between destinations is the main content space, not the stopping points.
YOUR SHIP KEEPS WORKING
Crew and systems run the ship while you work in another window.
WATCH. COMMAND. LEAVE IT TO THEM.
Observe everything. Step in when it matters. Let the crew handle the ordinary.
04 쨌 A LIVING SHIP
THE BRIDGE IS ALIVE
Officers have their own rhythm: arguing on quiet hours, filing reports, reacting to orders, making calls when you are away.
- Bubble Chat
- Official Reports
- Combat Comms
- Crew Decisions
05 쨌 CURRENT PLAYABLE EXPERIENCE
WHAT WORKS TODAY
A coarse status board from the current build.
- VOYAGE PLAYABLE
- COMBAT PLAYABLE
- MINING PLAYABLE
- DAMAGE & REPAIR PLAYABLE
- OFFICER COMMUNICATION PLAYABLE
- VOYAGE EVENTS ACTIVE DEVELOPMENT
- TRADE / PORT ECONOMY PLANNED
CURRENT PHASE 쨌 M3 ??LONG VOYAGE ALPHA
No completion percentages. What is listed here runs in the current build; what is marked planned is next.
06 쨌 BEHIND THE SYSTEM
HOW THIS IS BEING BUILT
One person, a small team of agents, and a custom editor that keeps running while the game runs.
Built as a one-person, AI-assisted game project.
07 쨌 DEVELOPMENT ROADMAP
MILESTONES
- M1 M1 ??COMBAT & SCENARIO PLATFORM FINAL POLISH
- M2 M2 ??ONE SHIP VERTICAL GAME COMPLETE
- M3 M3 ??LONG VOYAGE ALPHA CURRENT
- M4 M4 ??TRADE / PORT / ECONOMY PLANNED
- M5 M5 ??CONTENT PRODUCTION & SCALING PLANNED
Current phase matters more than dates. This build is a working alpha, not a schedule.
08 쨌 FEEDBACK
WHAT DO YOU THINK?
Tell me what looks fun, confusing, boring, or interesting.
For now, just reply wherever you got this link. A feedback channel will open with the first public build.